I'm on Blender v2.83.1 and I want to export obj to upload into an other software.
When the software is run, I get an error saying that it cannot find the texture files that are stored in the .mtl file. I have a hunch that this is due to the way blender stores file paths in an .mtl when we export an .obj.
In such a situation, a fix is to manually copy paste the image files into the obj folder, and manually change the mtl file in order to remove the file path to only keep the file name
ex) changing "map_Kd c:\folder\image_name.png" into "map_Kd image_name.png" for all image path.
Is there a way to export my obj file so that my .mtl file will work correctly with the software?
