I want to make a sphere of hexagon (like on photo #1) with Sverchok (blender 2.93) but have some issues. Hexagons of my sphere (photo #2) are not rotated correctly. How can I rotate them, and create sphere of hexagons like on photo #1? thanks.
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is this [1]: https://i.stack.imgur.com/aaio1.png ok or does it have to be all hexagons? – Chris Aug 27 '21 at 08:06
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2.. Hexagons don't tessellate a sphere.. so if you want a tessellation, it's a geodesic dome, with pentagonal insertions. – Robin Betts Aug 27 '21 at 08:12
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If you want a completely even tesselation, you won't manage with hexagons. You can see here a best case but it includes pentagons as well:

Otherwise you can wrap a polygon grid or, in this case a brick grid with toothing so the wrap joins up correctly at the back, around a NURBS sphere. This will result in pinching towards the poles.

Erindale Woodford
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