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I want to make a sphere of hexagon (like on photo #1) with Sverchok (blender 2.93) but have some issues. Hexagons of my sphere (photo #2) are not rotated correctly. How can I rotate them, and create sphere of hexagons like on photo #1? thanks.

correct and  hexagon rotation

Node group

Marty Fouts
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Jesus
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  • is this [1]: https://i.stack.imgur.com/aaio1.png ok or does it have to be all hexagons? – Chris Aug 27 '21 at 08:06
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    .. Hexagons don't tessellate a sphere.. so if you want a tessellation, it's a geodesic dome, with pentagonal insertions. – Robin Betts Aug 27 '21 at 08:12

1 Answers1

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If you want a completely even tesselation, you won't manage with hexagons. You can see here a best case but it includes pentagons as well: enter image description here

Otherwise you can wrap a polygon grid or, in this case a brick grid with toothing so the wrap joins up correctly at the back, around a NURBS sphere. This will result in pinching towards the poles. enter image description here