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Help. Most of my faces glitches out when i orbit or move around. The floor grid also disappears if i zoom too far. My normal are facing the right way enter image description here

  • Please clarify your specific problem or provide additional details to highlight exactly what you need. As it's currently written, it's hard to tell exactly what you're asking. – Community Sep 18 '21 at 13:45

2 Answers2

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Not sure about the "glitching", please provide a .blend file using Blend-Exchange.

As for stuff disappearing, I think we can see the culprit on your screenshot:

An extreme range here is a common problem, try right-clicking on Clip Start > "Reset to Default Value" then the same for End. Or create a new Layout workspace and discard the old one.

If this answer helps then this is related: Knife Tool is stuck to the origin of the geometry of the object

Markus von Broady
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Your problem is that your object is so huge and big , and you may didn't model it in true scale .

  1. Hit tab and go to object mode
  2. select your object and Hit "N" and select "Item" tab
  3. In the "transform" field under "Dimensions" change Z dimension to something more real like 2 meters or less
  4. Under scale Click and drag your mouse on Z scale up to change others scales too (Uniform scaling)
  5. apply scale by hitting "ctrl + a" also you can smaller your object by hitting "S" but it takes more time:)
hamed.design
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