I'm working on 3d carpets assets with Blender, i'm using Geometry Nodes for scattering the fur. I wish colorize the instances with the pixel color on my "emiter" shader difuse texture. We can do it simple with Hair systhem, but with GN it look complex for my GN skill Anybody can help me ?
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Same question in this thread : https://blender.stackexchange.com/questions/213224/control-instance-color-with-geometry-nodes – Bretbar Baron Sep 28 '21 at 10:14
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Thkx Gordon. Yes it is ! – Bretbar Baron Sep 28 '21 at 15:34


