Using dynamic paint in Blender 2.93.4, a wet map and a paint map can be created for vertex colors. The 'Tissue' add-on include a command to convert to weight in vertex paint mode.

However, when this command is used, the resulting weight map is empty and the paint or wet information is lost.
- Is there a way to make this command work and get a weight map from the dynamic paint map?
- Is there another way to do this?