Anyone have any tips for solving this SVG import of a drawn squiggle, that I'd like to turn into a pipe mesh? Here's the original and the blender import. You'll see the bottom half doesn't go quite to plan! thanks
Asked
Active
Viewed 297 times
1 Answers
0
In general, the problem is in intersections.
Try to fix this using Simplify Curves+.
Enable it is preferences.
When go to edit mode, select all points and in context menu select Remove by distance
When adjust the result using F9
Crantisz
- 35,244
- 2
- 37
- 89


