I know that Cycles isn't a physically accurate rendering engine, but this seems like the lasers beams should bounce off shoudn't they?
Here's the file to test: https://pasteall.org/blend/3b55765cbbff42f2a11a716066f931b1
I know that Cycles isn't a physically accurate rendering engine, but this seems like the lasers beams should bounce off shoudn't they?
Here's the file to test: https://pasteall.org/blend/3b55765cbbff42f2a11a716066f931b1
In theory, you should get the desired effect by activating "caustics" in your render settings.
In practice, Cycles doesn't handle caustics very well, so it still doesn't give the desired effect.
If you want light beams to bounce or refract realistically, you should use LuxCore renderer instead.
For more details, you could look into this thread on blenderartists: https://blenderartists.org/t/reflective-caustics-in-cycles/1238365/7