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I want to stretch a soft body like a real jelly.

I made cubes into the jelly and hooked to empty axes.

When I moved the axes to a different direction, the soft body stretched like this:

Picture:

Enter image description here

But I want to stretch the cube like this:

Picture:

Enter image description here

Is this possible in Blender?

Peter Mortensen
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Questionforyou
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  • https://blender.stackexchange.com/questions/124595/how-to-make-an-open-object-behave-like-rubber-when-penetrated-by-another – Duarte Farrajota Ramos Oct 26 '21 at 05:52
  • For such soft body distortion on stretching you’d need to add internal structure to your mesh. With real-world materials it’s the pulling of those internal bonds that pulls together the opposite outer surfaces. – Rich Sedman Oct 26 '21 at 06:48

1 Answers1

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You could try it with Cloth simulation: Hook each extremity to 2 empties (or bones), make each extremity part of the same group that you call Pin, give your object a Cloth simulation / Rubber and choose the group called Pin as Shape > Pin Group. Make sure that the Cloth modifier is under the 2 Hook modifiers. It probably needs some tweakings (you could also cheat a bit with some shape keys):

enter image description here

File:

moonboots
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