I am very new to blender and after looking up any tutorials, I tried hand rigging a model I made for a simple animation. When I do, I get an Error. "Bone Heat Weighting: Failed to find solution for one or more bones. Things I have tried.
I have changed parent locations and added more parent bones.
Parenting bones but they seem to only parent 2 joint offshoots so I have to use the 'keep offset' option
I have tried to use the other options besides bone heat weighing.
Unfortunately. I am not all that advanced at blender and After many tutorials they seem not to give me an answer after following them to a tee.
Here is the blend file:



– Prompt0Istrying Nov 04 '21 at 22:24Also. I tried, but it doesn't seem to work either
– Prompt0Istrying Nov 04 '21 at 22:37