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I'm using PyroEvil's molecular addon to have a bunch of particles collide with each other and the environment. However, I also have some other objects in the environment which I'd like to get to react with the particles (e.g. plates, cups, food)

I could create another few particle systems and make each object another particle, but Blender's particle system only supports spherical particles and the collision would look absurd.

So, how can I make molecular particles collide with irregularly-shaped objects and have them move about?

Poyo
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    I'm not sure how it works with the addon, but you can make any object affect particles by adding Collision physics to it in the physics panel. – gandalf3 Feb 05 '15 at 04:23
  • @gandalf3 Yep, the objects affect the particles, but I want vice-versa as well. – Poyo Feb 05 '15 at 18:44
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    Unfortunately this isn't possible at the moment, see http://blender.stackexchange.com/q/989/599 :/ – gandalf3 Feb 05 '15 at 22:01

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