Hi I’m new to blender and just learning how to rig a character model.
My problem is my character model is made up of multiple meshes I’ve joined via Ctrl J. Once I apply any kind of a rig with automated weights some of the meshes that have appeared to have joined, do not follow the armature like the other objects do.
I can’t find any abnormalities with the objects not moving with the armature.
Any assistance would be greatly appreciated, and thanks in advance.