I imported an OBJ file to use as a mesh and followed the most-viewed YouTube videos on creating bones for models, as well as the instructions found in this link and I believe I'm doing everything correctly. Yet, the mesh is still not moving with the armature. I also looked at similar questions when writing this, such as this one and this one, but these did not appear to solve my problem either (or I did not understand how to apply the answers correctly).
To be exact about the process I used to get where I currently am with the model, I created bones for each of the mesh's arms and extended them, then connected them both to a parent bone in the middle of the mesh before making the armature the parent of the mesh and deforming the armature with automatic weights.
Here is a link to the file. Can anyone tell me what I need to do to get the mesh to move with the bones when the bones are reposed?
