0

Hi so I'm not sure if this issue has been solved in the past but I tried looking and couldn't find anything specific.

My tank's tracks operate fine on the X axis and rotate the way tank tracks do when the body rotates but the problem is the tracks don't move along the Y axis as seen with the gif:enter image description here

I'm hoping that I can get the movement of the tracks universal, but I don't really know how to go about it. If anybody can maybe help out I'll leave the blender file as well with it.

https://drive.google.com/file/d/1rowHu9vNGvb2XvCR67tb4lXO_CvnBC7p/view?usp=sharing

DBN13
  • 1
  • There's a tutorial on making and rigging tank tracks here. The part about rigging starts at around 8 minutes in. – John Eason Dec 12 '21 at 15:50
  • This was the tutorial I followed but nothing fixed the issue of the tracks not moving along the Y axis. – DBN13 Dec 12 '21 at 16:02
  • 2
    What you want is not possible, because the rotation of tracks doesn't depend on where the tank is but on where it has been, and Blender doesn't know where it has been, in the case of unkeyed motion, doesn't even keep track of where it has been. See SE's auto-generated comment's link from my close vote to get a better understanding of why. If you want the tank's track to auto-rotate, you need to define a path for the tank to travel, and then drive movement from distance along that path. – Nathan Dec 12 '21 at 17:05
  • Oh well, that's unfortunate. Thank you for at least trying to find something to help. Maybe I'll have to look up another way to rigging tank tracks then. – DBN13 Dec 12 '21 at 18:57
  • Although I will say I can move the tank forwards and backwards and the track rotates and can keyframe it. I don't know if that gives you more information to work on. If you take a look at the file maybe you can get a better idea of what's happening. Thanks nonetheless. – DBN13 Dec 12 '21 at 19:01
  • @DBN13 I have taken a look at the file; I've also seen a lot of people trying to do this in the past, using techniques similar or identical to yours. I think if you take some time with the answers at the linked question, it'll all make more sense to you. – Nathan Dec 12 '21 at 19:30
  • Will do, I'm sure something will click eventually! – DBN13 Dec 12 '21 at 21:58

0 Answers0