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Is there a way to output floats or colors into a vertex color layer from geometry nodes in Blender 3.0 or 3.1? Thanks!

bestelix
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yes you can. Example:

I use the position to create a color (red, if z > .5)

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result:

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Chris
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    I was sure that the Output Name in the node properties is the name of the attribute. And seeing in your images Value vs Col I realized the issue was that the Modifier List addon I am using does not show the Output Attributes in the modifier pannel. Once disabled that addon everything fell into place. Thanks! – bestelix Jan 13 '22 at 16:32
  • You are welcome – Chris Jan 13 '22 at 17:06