I am working on a project right now and somehow the axis went all out of whack. When I use the gizmo under global mode, the z axis is the one pointed up. But when I put it under Normal mode, or try "G + Y", the Y axis is going up. Can someone help me get the Z axis back to the up/down position?
When I apply rotation and scale, it does this when I click "G + Y"

Here is an image of my viewport navigation gizmo, and I have it set to global orientation, not normal. Still doing the same thing.

