Is there a way to remove these area lights in Cycles Render? I don't want it to appear.
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That's the representation of the light object in the 3D View and won't appear in the actual render (F12). You can disable the visibility of non-renderable objects though, by using the Show Overlays toggle in the header of the 3D View:
brockmann
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1Might become relevant later: How to make a cycles light emisson object invisible to the camera? – brockmann Feb 03 '22 at 12:17

