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I'm trying to use the Mirror modifier to create a shape as shown below the cur Torus in the guide image floating below it, but for the life of me, I cant get it to work

enter image description here

When I try to mirror it on the Y axis, the new mesh just overlaps with the existing one like so:

enter image description here

Duarte Farrajota Ramos
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huhratio
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1 Answers1

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The object gets mirrored relative to it's Origin point (the little orange dot in the middle). To make the shape you want, you have to move the object in Edit Mode (this moves the object relative to its origin - in object mode the origin moves with the object when you move it). In your case, enter edit mode, select the whole mesh, and "drag it away" on the Y axis. Make sure to enable "merge" and "clipping" in the modifier panel

Origin

Christopher Bennett
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