4

I'm using Blender 3 and after making a race track I've noticed that some of the faces on my kerbs are greyed out or inactive - but only in X-ray mode (for example selected faces in screenshot1). They are displayed normally in all other modes (screenshot 2).

screenshot 1 screenshot 2

If I export the track and import it into Unity, the greyed out parts are missing. I haven't found an option to enable/disable faces. Also no luck on google - I'm new to Blender and probably don't search for the correct terms.

I really appreciate the help, thank you in advance!

Kind regards, Alex

Edit: moonboots' answer helped. Select faces, press Shift+N and check "inside" in the area that pops up in bottom left corner.

neotwoo
  • 43
  • 5

1 Answers1

4

The normal of these faces are probably inverted. Select all in Edit mode and press ShiftN to recalculate the normals.

moonboots
  • 155,560
  • 7
  • 105
  • 171