Blender 3.1.2
Cycles
Film-> Transparency is ON.
Animation of multiple objects. Some of them has animated alpha values in materials.
At random frames random object just turn black. It's related only to objects with animated alpha value. This happens for one frame, than after a few more frames another random object turns black. And so on. I thought it's about Transparent Max bounces in Light paths setting but after cranking it up to maximum value (1024) problem still exists.
Is there any setting to look at in this case? Or is it a bug/limitation?




– May 11 '22 at 12:24normals are facing in oposite directions
glitch happens on some frames instead of all frames.
glitch happens on entire object, not on the overlapping faces region.