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I would like to recreate this picture but I'm unsure about what's the easiest / best way to achieve this. If you have any suggestions, I'd really like to test them out (I'm sure you could use geometry nodes)

enter image description here

Philip K
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2 Answers2

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You can create several balls, give them Rigid Body physics, Type > Active, link-duplicate them, create a Force Field > Force with a very low Strength (here -10,000), in the Scene panel cut the Gravity, and play:

enter image description here

When you're glad and don't want to animate anymore you can go into the header menu > Object > Rigid Body > Bake to Keyframes and choose the frame you want to bake:

enter image description here

moonboots
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  • +1 although your balls are all boring gray.... – Chris Jun 01 '22 at 06:05
  • @Chris, what? sorry I'm not sure what you mean – moonboots Jun 01 '22 at 06:26
  • Sorry, but who are u? – Chris Jun 01 '22 at 06:28
  • I'm a bot, I'm moonbot – moonboots Jun 01 '22 at 06:51
  • that's why you can answer here day and night, every day....:D – Chris Jun 01 '22 at 06:59
  • I don't even know what's the day as I'm always in my private jet in the dark side of the earth – moonboots Jun 01 '22 at 07:04
  • ...now i am disappointed again ....i thought you were on the dark side of the moon....!? – Chris Jun 01 '22 at 07:04
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    Sorry to disappoint you Chris, actually moonboots are for snow, not moon – moonboots Jun 01 '22 at 07:22
  • but then the name make no sense...‍♂️ – Chris Jun 01 '22 at 07:27
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    does the name Blender make any sense? It is not supposed to blend anything... Nothing makes sense Chris – moonboots Jun 01 '22 at 09:28
  • you are too much and too long here. That makes depressive. Take a timeout of a month or so...like i did :D ...although not voluntarily....but the unfair moderators did me a favor: i realized that this forum isn't the best and by far not fair....there are much better ones with more freedom and less rules. And of course Blender blends...watch this: [1]: https://i.stack.imgur.com/i6G5z.png :D – Chris Jun 01 '22 at 09:33
  • what? BSE is not the best forum? which one is? BlenderArtists? – moonboots Jun 01 '22 at 09:36
  • i am sure you will find out... :D and it is of course opinioned based....and you know - having its own opinion here is strictly forbidden....or ask for opinions!!! – Chris Jun 01 '22 at 09:37
  • i mean: just look for the "don't say thank you in the comments" rule - nobody in the real world with manners would create such a senseless rule. These are comments...so what!? Isn't the world an already heartless place? Does this place want to be a even more heartless place? my answer: yes, the moderators want this. And they behave exactly like this. And they don't want people who help, the want people who hold the rules. That's the only thing they want. – Chris Jun 01 '22 at 09:40
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    ok but you know, I'm not sure to care because I'm just a bot – moonboots Jun 01 '22 at 09:40
  • well...i am sure AI will feel soon more than most humans do.... :D – Chris Jun 01 '22 at 09:41
  • Yeah. whatever, my fellow "bot-conscious" and "opinion-controlled", But, I have to say, thanks to you, I had a good spree of gay balls on my screen (google search-images auto-corrected it and Safe Search was off, so), and my father was with me, on his separate computer, and we all had a moment! – NotStanding with GoGotaHome Jun 01 '22 at 13:50
  • @NotStanding with GoGotaHome hey thanks for paying attention to a discussion between 2 bots – moonboots Jun 01 '22 at 14:27
  • @moonboots I actually never played attention to you two, I payed attention to the balls. – NotStanding with GoGotaHome Jun 01 '22 at 14:35
  • Chris was complaining about the first version, with grey balls, so I felt the need to make it more cheerful – moonboots Jun 01 '22 at 14:40
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This probably isn't the best way to do it, but at least it should give you some idea of a possible node setup for something like this. The only thing I'm not really happy with is the "base shape" so to speak, I kind of had to instance the "balls" on a sphere within a sphere to make the density seem right, but I know there must be a better way (I'm re-learning geometry nodes for the third time due to constant changes to the software - I could have done it before, so I'm sure there's a way - I'll keep working on it):

Geo

Using this material:

GeoTex

Christopher Bennett
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