so im trying to make a dangling chain with rigid body physics in blender.
Heres the problem:
I added a rigid body to the first chain as a constraint so it will be able to dangle. As you can see I turned off dynamic so it will be static.
And the other chains have rigid body with dynamic enabled.
But when I press play:
Everything explodes. I dont know why this is happening, if someone could help it would mean a lot. Thanks.



https://blender.stackexchange.com/questions/226766/how-do-i-pin-a-ball-to-a-cloth-sim-rope-to-create-wrecking-ball/227382#227382
– Edgel3D Jun 16 '22 at 03:12