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so im trying to make a dangling chain with rigid body physics in blender.

Heres the problem:

enter image description here

I added a rigid body to the first chain as a constraint so it will be able to dangle. As you can see I turned off dynamic so it will be static.

enter image description here

And the other chains have rigid body with dynamic enabled.

But when I press play:

enter image description here

Everything explodes. I dont know why this is happening, if someone could help it would mean a lot. Thanks.

Rio
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    Do you have scale applied on all rigid bodies? – Nathan Jun 12 '22 at 01:37
  • Please clarify your specific problem or provide additional details to highlight exactly what you need. As it's currently written, it's hard to tell exactly what you're asking. – Community Jun 12 '22 at 01:48
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    pls provide blend file so we can check it out – Chris Jun 12 '22 at 05:25
  • Blender's physics is great for impacts and bounces etc, but can be a bit of a mind bender in cases such as yours. If all you want to do is show a chain dangling or swinging you might consider doing it this way - (see section on swinging chain)

    https://blender.stackexchange.com/questions/226766/how-do-i-pin-a-ball-to-a-cloth-sim-rope-to-create-wrecking-ball/227382#227382

    – Edgel3D Jun 16 '22 at 03:12

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