I tried everything, it isn't marked as sharp and topology is okay
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Николай Пильчук
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hello could you please share this part of your mesh? https://blend-exchange.com/ – moonboots Jul 08 '22 at 16:06
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Please clarify your specific problem or provide additional details to highlight exactly what you need. As it's currently written, it's hard to tell exactly what you're asking. – Community Jul 08 '22 at 16:40
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done
– Николай Пильчук
Jul 08 '22 at 17:04
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The normals are backwards on circled areas. Recalculate normals. – Nathan Jul 08 '22 at 17:13
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Check if you have custom normals or autosmooth enabled. And the usual things: flipped normals, double vertices.
Alphyn Demos
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Hi, thanks for the post. This site is not a regular forum, answers should be substantial, stand on their own, and thoroughly explain the solution and procedure. One liners and short tips rarely make for a good answer. If you can, please [edit] your post and provide some more details about the workflow and how it works. Perhaps add a few images illustrating some steps and final result. See How to write a good answer? – Duarte Farrajota Ramos Jul 08 '22 at 21:28