How does the Set Material Index node work? I placed it after the generated cone mesh, but it does nothing..
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You want the Set Material node, not the Set Material Index node:
You might also find this stackexchange Answer helpful.
james_t
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but i want to use an existing material on mesh, without "defining" a new one with "set matrial node" – Bicukow Jul 23 '22 at 10:31
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1@AlexanderBicukow -- this does not create a new material; it only lets you reference one of the existing Materials you had assigned to an existing material "slot" – james_t Oct 09 '22 at 17:12
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Just briefly for further explanation:
Set Material defines a new material for the selected geometry. This node is basically used when a geometry is created with Geometry Nodes, because for the geometry created in this way there is no assignment to a material before.
However, if you use an existing geometry (for example, with Object Info), then you can use the Set Material Index node to apply a specific material from the previously assigned materials to the geometry (or parts of it).
quellenform
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That's what im trying to do. i want to use an existing material on my geometry – Bicukow Jul 23 '22 at 10:32
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1@AlexanderBicukow I understand. But your existing material will only be applied to the geometry you provide via Group Input, but not to the geometry you create inside the Geometry Nodes (Cone). – quellenform Jul 23 '22 at 11:19

