I'm trying to figure out the equivalent of node wrangler for geometry nodes, so with node wrangler add-on activated and pressing CTRL+SHIFT+LMB a node called viewer appears. The previous solution doesn't show what the current node is doing to the geometry, is there a shortcut that links the actual node with the group output, showing what an individual node and its predecessors is doing?
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if you go to your add-ons -> node wrangler -> show hotkey list you will see:
so if you shift ctrl (or alt) LMB on a node, it automatically connects to the output.
Because i am working on a mac...my combination is Shift-Option-LMB.
if both (shift-alt-lmb and shift-ctrl-lmb) are not working, you should check whether these combinations are used for other actions. Then delete these other actions to make it work.
Chris
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On Windows it works with shift+alt+LMB, thank you so much, now it will be easier to understand what I'm doing – bl4nk Jul 30 '22 at 22:55
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Crantisz
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Online I've seen people showing the geometry output instead of values, do you know something like that? – bl4nk Jul 29 '22 at 11:10
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Yeah, I know, but it seems like there is a shortcut that I'm missing. Instead to drag the output of the node to the group output, they make it with a shortcut, as the node wrangler in the shader editor – bl4nk Jul 29 '22 at 11:14

