I have a mesh that consists of many different disconnected pieces (hundreds). Does anyone know of a good automated method to split 1 mesh into many pieces?
Of course I could go one-by-one separating out the pieces by
- selecting a vertex
- pressing Ctrl+L to extend the selection
- pressing P and select Separate by Selection
..But when you have many pieces (like I do) that becomes a lot of work.
So I'm looking for a script, or another way to automize the process. The rule should be to split simply when the vertices are not connected.
Not sure why you keep on rejecting the question.
– Warner Aug 10 '22 at 06:04It appeared to me the question was just about how to separate from a mesh and I never read on to realize you can also separate by material or loose parts.
Thanks to you both. Now I know how to do it :)
– Warner Aug 10 '22 at 17:11