I am very new to Blender. Only been using it for a couple of days.
I have a 3d model(s) in an hdri environment and would like to export the model with the hdri background so that I can view the model while moving the hdri environment in 360 degrees.
When I export it in glb/gltf format, I'm only able to view one of the models with no hdri background. When I export it in fbx format, I am able to view all my models but not with the hdri background.
Basically, what I've noticed is that when I view my exported blender file on Windows 3D Viewer, it appears like the material preview mode on the blender viewport shading. I want it to export it the way it appears on the Rendered Preview mode on the Viewport Shading.
I'd appreciate any help.
