I'm making a loop for my driving game. I used a Path curve and Array Modifier to create it. For normal flat turns it works fine but for this track, I can't get it to not twist. I've tried setting the twist method to tangent but it results in some weird flipping of the track halfway. Z-up adds a 180 twist in the middle and minimum causes the entire track to twist.
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Harry McKenzie
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Why don't you use a screw modifier, empty as the axis object, on a profile? – Lukasz-40sth Aug 26 '22 at 08:52
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While in curve's Edit Mode, enable Normals under Overlays so you can see the tilting of your path curve.
Then select a control point and press N to bring up the N-Panel. Under the Item tab you can adjust the Tilt.
Harry McKenzie
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