I have this object with glass shader. I enabled HDRI and pumped it a lot, so it can light my scene. However, now you can clearly see every reflection of objects around, those letters on the left and so on. How can I blur those reflections so you can't clearly see like it's mirror, not glass, but leave all lighting it produces.
Asked
Active
Viewed 37 times
0
-
3you could change the Roughness value, or blur the image in an image editor like Krita or Photoshop – moonboots Aug 31 '22 at 13:42
-
@moonboots Blurring in photoshop would be tidious because I want to export 140 frames.. not sure how much time would it take. :/ – Radoon Sep 01 '22 at 09:02
-
3I meant you can blur the hdri image – moonboots Sep 01 '22 at 09:20
-
Oh, that is something I could do. Gonna try it. Thanks – Radoon Sep 01 '22 at 09:30
-
@Emir tried but don't get nowhere near result – Radoon Sep 01 '22 at 09:30
-
@moonboots Blurring HDRI in photoshop helped! Thanks a lot – Radoon Sep 01 '22 at 12:38
