I need to make an animated flow diagram with many arrows - some curved, some straight lines with 90 degree corners. I would like to make the process easily repeatable, so I draw a path, and the arrow head will follow the path, with the arrow tail filling in behind it.
I've read the "easiest arrows" post, but that doesn't really cover animations.
I was wondering whether this is something that could be done with geometry nodes?
I'd really like the arrows to be "parametric" so I could tweak the size of (eg) the arrow head and tail adjustments and all the arrows in the diagram would follow along.
I've tried running arrays of planes along paths, but the arrow head doesn't track around 90 degree corners nicely, and I would have to adjust the count of planes in the array every time I adjusted the length of each path.
Is there an easier way?
I basically want this: https://kylasaurusrex.gumroad.com/l/LNSVU but for Blender. Many thanks


