How can I make using nodes this type of material - texture, which has circular lines, like sticky tape has, duct tape, cassette, etc etc, it looks like its winded.
Asked
Active
Viewed 310 times
5
-
https://blender.stackexchange.com/questions/32392/how-can-i-add-banded-lines-to-the-end-of-cinnamon-sticksor-sheets-of-wood/ https://blender.stackexchange.com/questions/125206/how-to-twist-radial-vector-to-make-spirals https://blender.stackexchange.com/questions/190014/how-do-you-use-texture-to-be-spiraled-or-circular https://blender.stackexchange.com/questions/106465/spiral-procedural-texture https://blender.stackexchange.com/questions/78379/how-to-twist-a-procedural-material – Duarte Farrajota Ramos Oct 12 '22 at 10:34
1 Answers
7
You can plug a Texture Coordinate (Object output) into a Gradient node (in Spherical mode) into a Wave Texture node. Play a bit with the Wave values in order to make it more natural:
moonboots
- 155,560
- 7
- 105
- 171

