0

I want to export animations with a displace modifier and materials to another format like .GLB or .USD for use in AR apps.

How can I do that? I read something about baking the animation. But I had basically the same sphere I started with.

I am using Blender 3.2

animation

modifier

quellenform
  • 35,177
  • 10
  • 50
  • 133
Ramate
  • 11
  • 2

0 Answers0