Let's say I create an object with the GUI. Its mesh is called "Cube.001" and has 8 vertices.
How do I now add - for example - a 9th vertex at position [3,3,3] to this mesh? Same question for faces and edges. Same question for non-bmesh and bmesh.
Let's say I create an object with the GUI. Its mesh is called "Cube.001" and has 8 vertices.
How do I now add - for example - a 9th vertex at position [3,3,3] to this mesh? Same question for faces and edges. Same question for non-bmesh and bmesh.