So I'm making a flower field grow controlled by an empty with geometry nodes and I would like the flowers to open their petals during the grow animation at the edge of the empty. This would require Blender to change the rotation parameter of the petal instances before the entire flower gets instanced on points on the ground. Is this somehow possible? As the instancer of the petals doesn't know that there will be multiple flowers it seems like quite a hard task, I'm open to rearranging the nodes tho.
So I want to get the empty interaction data from here

Back to here and make the petals open while scaling them up

I hope you can help me, stay safe and have a great day ^^
