I'm trying to make a sweep with the geometry node but I can't achieve the result I want. My final object is totally deform.My goal is to obtain the left object.
For the left object I use the 2D curve option. Is it possible to activate this using some geometry node ?
Thanks you in advance for your response and your time.

Curve to Meshnode had a switch like "constant thickness", but unfortunately it does not and the answer to this question has already been given. So please forgive me if I vote to close this question as a duplicate. If I am wrong, or your question is not answered by this, please be so kind and edit your question so that it can be reopened and clarified. – quellenform Nov 21 '22 at 23:12