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i want to create a stadium scene and have a cinematic shot where stadium lights are shining and emitting out light as shown in the 2D picture below. Is there any tutorial that i can follow to create something like this. I just want to know how can i render this effect for one light.

enter image description here

moonboots
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Abhinav Mohan
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  • If you use Eevee, there's a Bloom effect in the Render panel. In Cycles you need to do it in the Compositor (use the Glare effect probably) – moonboots Nov 29 '22 at 08:51
  • Hello and welcome. Asking for links to resources about X is considered off topic here, asking directly about X is encouraged though. If you can rephrase your question to focus on the specific difficulties you are encountering, rather than point you to some site, please [edit] your post so it can be reopened. As it stands it is not a good fit for this site. – Duarte Farrajota Ramos Nov 29 '22 at 10:52
  • https://blender.stackexchange.com/questions/89653/how-to-make-small-objects-emit-a-ton-of-light/ https://blender.stackexchange.com/questions/53748/how-can-i-achieve-an-blinded-by-light-effect https://blender.stackexchange.com/questions/15669/glow-with-depth-in-blender https://blender.stackexchange.com/questions/243040/how-to-get-led-light-appearance-right https://blender.stackexchange.com/questions/1864/how-can-i-add-lens-flares-halos/ – Duarte Farrajota Ramos Nov 29 '22 at 10:56

1 Answers1

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In Eevee you can activate the Bloom effect in the Render panel:

enter image description here

In Cycles (works also in Eevee) you need to go through the Compositor and use the Glare effect, as explained here by Five Minutes Blender:

enter image description here

moonboots
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