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I can't find any sort of mesh clean-up menu. I'd like to be able to find Ngons/degenerated faces/ect. quickly on large, complex meshes. Maya is great for this (highlights their locations without auto-fixing them). Can Blender do this?

I've checked the manual. It says to go to Mesh >> Cleanup. Where is this exactly?

iKlsR
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allen
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  • Switch to edit mode and you will see the Mesh menu on the bottom of your 3D view window. – Denis Apr 03 '15 at 16:24

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First, you need to be in Edit mode, then check the 3d view header (the bar at the bottom) of the 3d view and you will see the Mesh menu item.

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Additionally, you can press Space and search for the operation you want to perform if you know the name.

enter image description here

You can use Select Faces by Sides[citation] to select all the n-gons like maya

iKlsR
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  • That's great, thank you :) What about Ngons? Can Blender find these? – allen Apr 03 '15 at 16:35
  • This did not answer the question. – M. Miles Apr 04 '15 at 11:15
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    @M.Miles Actually, your answer doesn't answer the question and should possibly be a comment on mine. What you answered was a followup, what op wants doesn't correlate with what he asked, if someone comes in the future looking for the mesh cleanup menu, they have it. – iKlsR Apr 04 '15 at 15:37
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I use a nice little addon called MeshLint for locating Tris, Ngons, Interior Faces etc. within my models. http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/MeshLint

M. Miles
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