I'm trying to convert an imported SVG file to create a cutter (in a cube) using regular blender modelling or Geometry Nodes (to be used as a cookie cutter after 3D printing). I've looked at some of the old answers but they are outdated and the commands don't seem to be matching up. I'm using Blender 3.4
What I looked at:
How to extrude X and Y axis on a traced object (flatten)
Creating an bevel inset on an imported SVG
I tried converting to mesh but the option doesn't show up.
I'm trying to do this in either regular modelling or Geometry Nodes so it can be 3D printed out
See attach file below.



