Im trying to create a road with polygones then use geometry nodes for control, lines, border, and more. So my idea is to select the externe points of the mesh todrive a second line follow exactly the shape of external point.
My problems 1 - When I push my line I got some lines go in opposite ways. 2 - When I push the line extremely far from a border of the mesh the thickness is deforming.
Do you have any ideas to force line to match with the mesh ?
Thanks you


