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I have one object in my scene that I need rendered without any Anti-Aliasing, but I'd like the rest of the scene to still be Anti-Aliased, is there any way to achieve this? I'm using Cycles.

meed96
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  • related: http://blender.stackexchange.com/questions/3299/how-to-save-an-image-without-antialiasing-in-cycles – p2or Apr 18 '15 at 14:52
  • I already know how to disable anti-aliasing in Cycles thanks mate. – meed96 Apr 18 '15 at 14:55
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    It's quite unusual that you would want different AA levels throughout the scene. – Vader Apr 18 '15 at 16:07
  • @vader It's an interesting set of circumstances. – meed96 Apr 18 '15 at 16:13
  • You could try rendering the object at very low resolution against a black or transparent background before compositing it into the main scene. The low res image component that is being scaled up will have exaggerated aliasing compared to everything else. – MarcClintDion Apr 19 '15 at 00:11
  • @MarcClintDion Well the goal is to not have any anti-aliasing, your comment says it would have exaggerated aliasing...And sadly, the object has textures on it, so that would kill them. – meed96 Apr 19 '15 at 02:11

1 Answers1

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Blender/Cycles doesn't have this feature currently

ideasman42
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