I do not know what to do. Every combination of join breaks my model. I have tried separating each object and making them single user but to no avail.
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You need to convert your curves to Mesh Before you join them
To do that, select your curves and go to Object menu > Convert > Mesh
Emir
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Joining the objects worked, but when exporting as an fbx file, and importing it to unreal engine, my textures were all messed up. – Hamzeh Abdallah Feb 14 '23 at 19:19
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Possibly: https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures – John Eason Feb 14 '23 at 19:34



