I'm trying to create this chair shape made from what looks like a cage.
I've created the shape itself and made edges across the different faces. Afterward, I erase the faces and after being left with the edges only, I apply a skin modifier and it creates something along the lines of what I needed but not quite.
Is there a better way to make this shape? Should I make each edge a cylinder manually one at a time or are there skin modifier settings I can tweak? I've also thought about curves too.


