How can you make a bunch of objects explode? I don't mean fracture, I just mean shoot off in random directions. I want to know how to do this for a rigid body simulation. So how can this be accomplished?
Asked
Active
Viewed 4,169 times
12
-
4@TARDISMaker ? I don't see how this is asking for a in-depth tutorial.. If any kind of tutorial is considered off-topic, then this site doesn't make any sense ;) – gandalf3 Apr 29 '15 at 01:44
-
Okay, I guess we just have different places where we draw the line. To me it still seems a bit too tutorial like for a question and answer site. I guess I'm more strict about it than I should be than. – TARDIS Maker Apr 29 '15 at 02:14
-
5if you ask me, explosions should be on topic either way, just cause they're so dang cool. – ruckus Apr 29 '15 at 03:44
1 Answers
15
- Add Active Rigid Body Physics to your cubes.
(I created the cubes with 3 array modifiers applied, then separated By Loose Parts, and finally moved the origins to the geometry.) - Add a force field in the middle of the stack of the cubes.
- Increase the strength of the force field.
- Press play or AltA and watch the explosion.
Quick gif showing the whole process.

Final result

-
This is very useful, but I can't get the exact effect you had. You are using Blender 2.74, right? Strength = 900 didn't seem to cut it. – TheMinecraftMan757 Apr 29 '15 at 02:28
-
Never mind. I found a strength that will work. Thanks a lot! – TheMinecraftMan757 Apr 29 '15 at 02:36
-
2
-
It works but I also tried to make an explosion with particle effects. The force field is messing with the particles so is there a way around this? – James Huang Mar 27 '21 at 21:20
-