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I have created the following gradient in blender and it works as expected (in blender). When I export it to glb though, there is no gradient anymore but just one gray shade. How could I fix that?

  • Arbitrary nodes must be baked to textures prior to using them in glTF / GLB. For more information, see: https://docs.blender.org/manual/en/latest/addons/import_export/scene_gltf2.html – emackey May 10 '23 at 13:03

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