I have an object with hundreds of materials, and I want to change the texture Interpolation (if i right mean how it named) on all of them to CLOSED. I do not want to go through them individually, so I was wondering if there was a way through the console or somewhere else.
I find some similar question from (that i take this text) and try to compilate something but all go to hell
import bpy
for material in bpy.data.materials:
#bpy.data.materials.texture_slots.add().mapping = 'FLAT'
mat = bpy.data.materials
mtex = mat.texture_slots.add()
mtex.mapping = 'FLAT'
i be wronged no mapping, i need interpolation changed
i don't know anything in that, plz someone hero help me!
For meaning this is articles where i take that
this and that maybe it can help
i hope that i explained all right and meaning, and hope that my hero find me heheh-he-hehe *my english is so-oo-ou bad, sorry for this

