0

I have a very basic model that resembles a kitchen sink. When I export it to unreal engine with the default settings for FBX, the model imports with the sink park deformed and lacking metallic silver color material. Perhaps there is something specific I need to change in export settings?

Here's how the model looks like in blender: enter image description here

Here's how it imports in unreal engine:

enter image description here

0 Answers0