I know how to create a radial array on a flat surface. i need someone with skills and imagination to understand I want the array to sit on a sphere and conform to the curve of the sphere(wrap).
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Maybe use instances on a UV sphere instead of Array modifier? – moonboots Jul 29 '23 at 16:48
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A complete squashed wrap, or just the touching surface? – Robin Betts Jul 29 '23 at 17:11
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Related: Change number of segments for each ring on UV sphere (Geometry Nodes), also Modelling a spiral around a sphere – Markus von Broady Jul 29 '23 at 18:47
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One possibility is through instancing on a sphere, where you parent the array object to the sphere:
Either with faces, or with Vertices (aligned to vertex normal)
james_t
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