guys. I'm new to blender and trying to learn. But I'm having a lot of trouble unwrapping the uv. Whenever I open the shell it gets twisted or crooked. How do I correct it and leave the shell in the correct format? Can someone help me?
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Hello, does it need to be straight? do you plan to project an image on it? – moonboots Oct 02 '23 at 06:49
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https://blender.stackexchange.com/questions/78358/how-to-straighten-curved-uvs-into-straight-belt/78376 – Duarte Farrajota Ramos Oct 02 '23 at 09:50