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I want to create a helicopter carrying a logo or any element and make it move, and the element is affected by the movement

I want the element or logo to be attached to the helicopter by ropes, and the ropes to have a physical effect with the movement, so that with the movement of the helicopter, the ropes and the element are affected.

Duarte Farrajota Ramos
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    Hello and welcome. What is your question really? Could you edit your post and show us what you have already and where you are stuck? – Duarte Farrajota Ramos Oct 02 '23 at 05:13
  • i still have no idea, what you wanna make? a flag hanging on the helicopter? – Chris Oct 02 '23 at 07:55
  • I think people voted to close this question because there is not really a question. For example a question like Which physics simulation to use to....? or How to simulate a helicopter with ...?) – Blunder Oct 02 '23 at 11:40
  • To me it sounds like it's about how to realise the scene ( helicopter+rope+load/logo) and what physics simulation can be used to simulate the movement of the logo when the helicopter is moving. I would try a Cloth simulation with a Vertex Parent relationship. Have a look here: https://blender.stackexchange.com/q/239911/107598 and here: https://blender.stackexchange.com/a/248324/107598. These examples also use a Rigid Body simulation but I don't think you need it. Animate only the helicopter and the load should follow then. – Blunder Oct 02 '23 at 11:47
  • But perhaps Simulation/Geometry Nodes would be better, since the movement is very slow and sluggish. Which Blender version do you use? – Blunder Oct 02 '23 at 11:52
  • He wants an helicopter that carries an object with the help of cables, the difficulty here is that there are several cables, not just one – moonboots Oct 02 '23 at 16:22
  • A sketch would help, I guess. In my imagination it looks like this: https://news.sky.com/story/sound-of-moosic-swiss-cows-airlifted-off-mountain-pastures-ahead-of-annual-parade-12392637. Why would multiple cables be more difficult than one, @moonboots? One cable for the simulation and multiple fake cables for the show, no? (except you want to have a cable that breaks) – Blunder Oct 02 '23 at 16:41
  • Oh yes you may be right, if it looks like that it will be easier than long cables – moonboots Oct 02 '23 at 16:59
  • So I guess a drawing of what he wants would help – moonboots Oct 02 '23 at 17:15

1 Answers1

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If there is one main rope then small ropes at the bottom you can do it this way: Create your 3 objects, the small ropes at the bottom are part of the logo (here sphere) object. Give a Cloth simulation to the rope with the top vertices as Pin Group, parent it to the helicopter. Select the logo, shift select the rope, select 3 vertices at the bottom of the rope and press CtrlP > Parent to Vertex:

enter image description here

Result when you animate the helicopter:

enter image description here

moonboots
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