I am beginner. And I designed a character in Blender using new Hair system but When I export it as Fbx/Obj, Its hair doesnt show up in unreal or in Mixamo. And I cant see it on 3d viewer apps. I tried and converted into particles and Curves. In Blender It looks like it has thickness but It doesnt have any tris on Blender. How can I turn curves mesh with tris? Or what settings should I use?
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