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I'm unsure about the exact term for this process, but it is commonly used in various animations

Insider Blender Object

I have an object and I want to animate its internal components, similar to the example shown above. I attempted to split the object and rotate one part by 180 degrees, but it didn't achieve the desired result as seen in this animation. I believe there must be a standard method for accomplishing this. I would greatly appreciate any assistance or suggestions for tutorials on this topic.

Duarte Farrajota Ramos
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1 Answers1

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you can achieve this effect pretty easy with geometry nodes:

using this node tree:

enter image description here

you get this:

enter image description here

Explanation:

Arc animation:

enter image description here

enter image description here

arc animation filled + extruded:

enter image description here

enter image description here

and then just boolean mesh that with your object.

Of course you have to take care that this animated cylinder is bigger than your object and "hides" your object.

https://youtu.be/d0sobB75hjg

Chris
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